Hunter

Hunter is a Normal Class developed by ShadowSong3.

Strategies

 * Bear Trap is a great ability that is capable of maximizing Hunter's real damage potential. When an enemy is rooted, Hunter is able to use LMB > E > (LMB) in quick succession to deal insane burst damage in rapid succession.
 * On top of being incredibly good for maximizing Hunter's damage, Bear Trap is also very versatile. Hunter can use it in close proximity of themselves or even directly on top of themselves to make advances harder for the enemy, as well as just as a defensive tactic to instantly root an enemy that's already on top of Hunter. Once an enemy is rooted, Hunter can follow up on that enemy with a huge burst of damage.
 * Forage is an aggressive ability that empowers Precise Shot, as well as entirely resetting the cooldown of the ability. Doing so allows Hunter to quick deal a burst of damage to their foes. It can also be prepped, though you'd have to not use Precise Shot at all until you rooted an enemy with Bear Trap.
 * Hawk Shot is a useful tool that really only sees its use in close to medium range. It's mainly used as a defensive tool in case Bear Trap is on cooldown and an enemy is getting close to Hunter. It can be used to knock enemies backwards mid dash, effectively cancelling it and nullifying their approach.

Weaknesses

 * Hunter's Bear Trap is easily manageable if you see it being placed. If you pay attention to where he placed his trap and maneuver around it, you'll be able to fight him on even ground.
 * Strafing and jumping allow for easy dodging of Hunter's Precise Shot, and will reduce the damage you receive by a large amount. The more unpredictably you move around, the easier the fight will be for you.