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|title1 = Monk |
|title1 = Monk |
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|image1 = Monk.png |
|image1 = Monk.png |
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− | |playstyle = [[ |
+ | |playstyle = [[Juggernaut]] |
|health = 130 |
|health = 130 |
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|movement_speed = 100% |
|movement_speed = 100% |
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|cost = NA |
|cost = NA |
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− | |strengths = |
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− | * High Burst |
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− | * Decent CC |
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− | |weaknesses = |
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− | * Squishy |
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− | * Predictable |
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}} |
}} |
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|PSV |
|PSV |
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|''Tranquility'' |
|''Tranquility'' |
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− | |''Whenever Monk deals damage to an enemy, Monk gains a stack of <span style="color:#F3AA00;">Chi</span>. At 3 stacks, all stacks of Chi are consumed to heal Monk and their nearby allies for 8 health, and grant a 10% damage buff for 5 seconds.'' |
+ | |''Whenever Monk deals damage to an enemy, Monk gains a stack of <span style="color:#F3AA00;">Chi</span>. At 3 stacks, all stacks of <span style="color:#F3AA00;">Chi</span> are consumed to heal Monk and their nearby allies for 8 health, and grant a 10% damage buff for 5 seconds.'' |
|''NA'' |
|''NA'' |
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Latest revision as of 15:11, 25 December 2019
Monk is a Normal Class developed by ShadowSong3 and Lunabella.
Overview
Strategies
Weaknesses
Moves
Ability | Name | Description | Cooldown |
---|---|---|---|
PSV | Tranquility | Whenever Monk deals damage to an enemy, Monk gains a stack of Chi. At 3 stacks, all stacks of Chi are consumed to heal Monk and their nearby allies for 8 health, and grant a 10% damage buff for 5 seconds. | NA |
LMB | Deliverance | Monk sends their Anima forward, dealing 10 damage. Hitting an enemy reduces the next cast of Deliverance by 0.1 seconds, up to 3 times before resetting. Consecutive hits also deal 2 additional damage. | 0.6s |
Q | Tandava | Monk sends their Anima forward, dealing 3 damage and attaching itself to an ally or enemy for 2.5 seconds on hit. If attached to an enemy, they receive a 20% defense debuff while the Anima is attached. Monk can recast this ability while their Anima is attached onto an enemy, dashing to them and gaining a 70% defense buff for 0.8 seconds. If the attached target is an ally, they both gain the defense buff. | 5s |
E | Ataraxia | Monk dashes to the targeted direction, dealing 5 damage to enemies they pass through and granting themselves a 10% damage buff for 3 seconds. Dashing near an ally grants both Monk and their ally a 20% Haste for 1 second. | 4.5s |
F | Respite | Monk claps their hands, creating a Yin-Yang symbol underneath themselves. Nearby enemies are pacified, receiving the Disarm effect and a 20% Slow until they exit the area. | 5s |